﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;

namespace SpaceArcade
{
    public static class GamePath
    {
        public static readonly string gamePath = Path.GetFullPath(@"SpriteTest.exe").Substring(0, Path.GetFullPath(@"SpriteTest.exe").LastIndexOf(@"\") + 1);
        public static readonly string TexturesPath = gamePath + @"Textures\";
        public static readonly string SavesPath = gamePath + @"Saves\";
        public static readonly string SoundPath = gamePath + @"Sound\";
    }
}
